About me
Stephan Isermann
Freelance Designer | Developer (3D, XR, Maker, AI coder)
Greater Bielefeld Area
Contact
- Email: sisermann@googlemail.com
- LinkedIn: sisermann
- Portfolio: siserman.de
Top Skills
- Augmented Reality (AR)
- Product Design
- Unity3D
Languages
- English (Professional Working)
- German (Native or Bilingual)
Honors & Awards
- Medienkunstpreis 2017
- German Design Award Special 2018
- Red Dot Award Winner 2017
Patents
- USB-Stick in Schnullerform
Summary
With over 10 years of freelance experience as a realtime 3D artist, developer, and consultant, I have honed my skills and expertise in VR, AR, games, and 3D across various platforms and tools, such as Unity, Unreal, WebGL, and AI. I have worked on multiple award-winning projects for clients such as Volkswagen, Mercedes Benz, and Sunzinet, as well as created my own VR installation, The Pig Simulator, which received the media design award in 2017.
Experience
Freelance, self-employed
Freelance Designer | Developer (3D, XR, Maker, AI coder)
- December 2013 - Present (12 years)
- Bielefeld, North Rhine-Westphalia, Germany
I am working as a freelance developer and technical artist in the areas of VR / AR / Games / 3D with Unity3D and many other tools - for more than a decade now. Since I am also an experienced media artist, I can also offer creative direction and project management.
Group of People
Head of 3D / XR / 3D print
- August 2022 - May 2024 (1 year 10 months)
- Munich, Bavaria, Germany
Working with an incredible talented team of designers.
Volkswagen AG
Art Director Realtime (Cgidea GmbH)
- June 2018 - February 2023 (4 years 9 months)
- Wolfsburg Area, Germany
Worked on Realtime 3D Apps with Unity3D for Volkswagen AG. Details are strictly confidential.
b.i.b. International College
Unity Tutor / Teacher / 3D Animation and Gamedesign
- March 2017 - June 2018 (1 year 4 months)
- Paderborn Area, Germany
Responsible for teaching 3Ds Max, Maya, Unity in the classic 3D and VR/AR context at bib international College Paderborn and Bielefeld.
FLATMADE - Virtual Reality
CoFounder and Technical Artist VR
- February 2014 - December 2017 (3 years 11 months)
- Frankfurt Am Main Area, Germany
madhat GmbH
Technical Lead VR / Oculus VR Project for Mercedes Benz
- October 2016 - March 2017 (6 months)
- Offenbach Area, Germany
Technical Lead at Madhat GmbH for the EQ VR Experience for Mercedes Benz showcased in March 2017 on the Geneva Motor Show and also on the Mobile World Congress in Barcelona. Responsibilities included supervising and integrating the full technical pipeline with Unity3D for the Oculus Rift, including programming the whole app, shading and remodeling the whole EQ car CAD model for optimal use in the engine.
EDAG
Lead Technical Artist
- October 2016 - December 2016 (3 months)
- Fulda Area, Germany
HMI Development for Automotive with Unity3D. Details are strictly confidential.
Bauhaus-Universität Weimar
Unity Tutor / Trainer
- April 2016 - September 2016 (6 months)
- Weimar
Digital Puppetry Lab / Motion Capture Live Performance / Unity Integration
Disney Publishing Worldwide
Lead Technical Artist
- August 2014 - December 2014 (5 months)
- Frankfurt Am Main Area, Germany
Responsible for setting up the Unity 3D Asset Pipeline, including Asset Creation, Look Development and Mobile Optimization.
Värmlands Museum
Consultant (Virtual Reality Project)
- January 2014 - June 2014 (6 months)
- Karlstad, Sweden
Technical and strategic consulting for the Värmlands Museum in Karlstad Sweden, to create a virtual representation of their museum.
Sky Deutschland GmbH & Co KG
Motion Graphic Designer
- July 2011 - July 2013 (2 years 1 month)
Worked in the Sports Graphics Department, creating Motion Design and 3D Animations for advertising, major sports events and day to day broadcasting.
diffferent labs GmbH
Digital Media Consultant
- April 2012 - July 2012 (4 months)
- Berlin Area, Germany
Technical and strategic consulting for Game Design concepts.
CYBEX GmbH
Motion Graphic Designer
- June 2009 - September 2011 (2 years 4 months)
- Berlin Area, Germany
Full creation of motion graphics and 3D animations for a wide range of Cybex Products like Strollers and Car Seats.
BTK Hochschule für Gestaltung
Tutor
- October 2008 - February 2009 (5 months)
- Berlin Area, Germany
Coordinated the 3D workflow and taught students the basics of real time 3D content creation. The work of the students was then integrated in the Twinity MMO.
Education
Bauhaus-Universität Weimar
- Master of Fine Arts (MFA) 1.2, Game and Interactive Media Design (2011 - 2016)
Kunsthochschule für Medien Köln
- Guest Studies, Game and Interactive Media Design (2014 - 2015)
BTK University of Art and Design
- Bachelor of Arts (BA) 2.0, Graphic Design (2006 - 2010)
Universität Paderborn
- Computer Science (incomplete) (2004 - 2006)